Is time really the only thing keeping MLB from expanding instant replay?

If time is the only reason why baseball won’t use instant replay for close calls like the one Jim Joyce regrettably got wrong on Wednesday night, then Bud Selig should be embarrassed. (He should be embarrassed for a lot of things actually, but let’s just stick with this instant replay topic.)

Think about it: the biggest argument against expanding instant replay to calls around the base paths is that the game would be slower than it already is. But that can’t be a genuine argument, can it? If Joyce and the rest of the umpire crew had another 30 seconds to check a video monitor underneath Comerica Park, then Armando Galarraga would have a perfect game on his resume.

Thirty seconds. One minute – whatever. It doesn’t take long for umpires to use instant replay to figure out if a home run was actually a home run and it wouldn’t take long for them to determine whether or not a runner was safe on one of the base paths. The league (and some fans for that matter) is so concerned that a game would take too much time to complete that it’s willing to live with a wrong call like the one Joyce made.

That’s almost laughable when you think about it. If it takes three hours and forty-five minutes to finish a game with instant replay and three hours and thirty minutes without it, does the extra 15 minutes matter? Would an extra 30 minutes matter? If it does, then whom would it matter to? The fans? It’s not like they’re being strapped to an electric chair and held at gunpoint to stay for an entire game. If they want to leave, they can leave. If they want to turn to another channel, they can turn to another channel. It shouldn’t really affect them in the end.

Getting the calls right should be the only thing that Selig and baseball should care about. And if time is the one thing that is holding MLB back from expanding instant replay, then the league is in luck because time just happens to be endless.

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